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Solved Springs III gets overridden by a Jump II Beacon

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Known Member
I have Springs III on my boots, but when I get near my Jump II beacon the Springs gets overuled by the Beacon. When I take the boots off and put them on again within the beacon's range I only see Jump II.

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Yes, this also happens with strength, regen, resistance and many other armour buffs when near beacons. I do wish that this bug is fixed but I think it would take a lot of work to actually make it happen.


Grandmaster Contributor
I know it's not the intended purpose of the command, but /clear immediately resets your effects without you having to remove and reapply armor.


Grandmaster Contributor
Just get marquis and a chat macro to toggle /jb. ez fix


Staff member
Due to the way Minecraft handles the potion effects, i'm afraid we wont be able to fix this.
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