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What do you think of this idea?


  • Total voters
    13

xP9nda

Known Member
#1
Following the hellworker job buff towards the start of July, I realised after joining the job myself that the nether doesn't reset like the resource world.

This could cause some problems for people who actually want to build or make bases in the nether, the nether could eventually be depleted of all resources, however, it is unlikely to happen any time soon.

> My Idea
Implement a Nether Resource World, this would be exactly the same as the normal nether, but it resets (potentially at the same time as the overworld resource world).
This would benefit hellworkers as there are most likely more users in the job following the buff, also it allows us to collect resources freely without damaging good terrain that other users may want to use for builds..


> Relevance
There might not be much use of a Nether Resource World, the reason I say this is simply due to the fact that there are only 258 hellworkers at the time of making this post. While this still isn't much compared to other jobs, such as Miner, which currently has 11,183 workers, it still may make some difference and it'll help to preserve the original nether world and the builds that players have made. In addition to this, I understand that hellworker isn't the most popular of jobs and it is most likely to stay that way.


Whilst this suggestion might be completely useless due to the number of hellworkers, I want to know your opinions, so feel free to share your ideas and vote on the poll.
 
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SirSalad

Well-Known Member
#2
I like this idea! It preserves the current 17 month old Hell world and us resource-collectors will be able to safely quarry anywhere and everywhere.
 

Amanda

Helper
Staff member
#3
I really like this idea. It would be nice to be able to mine nether resources in an actual resource world and even have more opportunities to find blaze spawners. It would also allow players who like to build in the nether have more space of non-decimated land to work with. :)
 

SirSalad

Well-Known Member
#4
I really like this idea. It would be nice to be able to mine nether resources in an actual resource world and even have more opportunities to find blaze spawners. It would also allow players who like to build in the nether have more space of non-decimated land to work with. :)
Do you think it would be possible or even realistic to restore the current quarried areas if this is implemented?
 

Amanda

Helper
Staff member
#5
Do you think it would be possible or even realistic to restore the current quarried areas if this is implemented?
I think it is possible. Not realistic, though
 

xP9nda

Known Member
#6
I think it is possible. Not realistic, though
I assume staff would have to find the affected areas then do a rollback with coreprotect manually?

Unless there is a way to do it on a greater scale, which I don't think there is.
 

SirSalad

Well-Known Member
#7
I assume staff would have to find the affected areas then do a rollback with coreprotect manually?

Unless there is a way to do it on a greater scale, which I don't think there is.
Yeah, that's why I was asking if it was even realistic. A good 20% of the nether is quarried and the idea of just putting up a resource world and leaving the mess there didn't make too much sense to me.
 

xP9nda

Known Member
#8
Yeah, that's why I was asking if it was even realistic. A good 20% of the nether is quarried and the idea of just putting up a resource world and leaving the mess there didn't make too much sense to me.
Ahhh okay, that makes sense.
 
#9
Yeah, that's why I was asking if it was even realistic. A good 20% of the nether is quarried and the idea of just putting up a resource world and leaving the mess there didn't make too much sense to me.

Considering that, maybe creating another nether with the current nether seed, and then moving all buildings to it? That may be very hard to do, but I honestly think it could happen. But still, along with the other suggestion, it may not be realistic.