Jobs Update - Part 1

Discussion in 'Announcements' started by SirKillian, May 10, 2018.

  1. SirKillian

    SirKillian Staff Member Admin

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    SirKillian
    Hello friends,

    After observing the server economy for the last 2 weeks we have noticed the jobs were not as balanced as we thought they were. Therefore we decide to overhaul the entire system and re-balance every single job from scratch. Not only did we re-balance the payment but we also plan on filling in all the empty perks and make some changes to the already existing ones. We would like to mention that we have also added some extra changes to the back-end system to optimize the jobs plugin and make the the balancing of jobs easier overall. We decided to split this big update into 2 parts.

    Part 1 is all about re-balancing payments and making sure every job pays roughly the same amount according to their level. This will hopefully give people more interest into joining the less popular jobs.

    Part 2 will contain new perks to fill up empty spots some jobs are currently experiencing. We would like to give all jobs a lvl 25, lvl 50 and a lvl 75 perk. This update will come withing the next 2 weeks. We will not give an exact date yet. But you'll be sure hear about it once the time is ready.


    Furnace Limit
    As of today you will notice a small message in the action bar when you place down a furnace:

    [​IMG]

    What this means is pretty self explanatory. You can now register up to 40 furnaces. This will limit the amount of furnaces you can use to earn money from jobs. You will only be able to receive money and experience from 40 furnaces at a time. Now, you can still place more then 40 furnaces to smelt other stuff but only 40 furnaces will pay at once.
    To register a furnace, simply Right-Click the placed down furnace.
    To remove a registration, you'll have to break the furnace.

    We are aware this might look bad, but, This method is more fair to every person on the server.
    and we hope you understand our reasoning.

    Herdsman
    As you might have noticed, herdsman was very low in payment and leveled up extremely slow. So, we decided it was time to do something about this. We came to the conclusion that its pretty much impossible to make a big animal farm due to the limitations with mob cap. While we don't want to raise the mob cap we have come with a solution which we hope to solve these issues.

    We will be introducing 4 new spawner types to the server, including:
    • Cow
    • Pig
    • Sheep
    • Chicken
    Unlike the hunter job, these spawner mobs will not have a reduced pay. These mobs will give 100% the pay and experience. Ofcourse we have balanced the new values using spawners to grind the job. More information about the spawners will be added in Part 2 of the update.


    To get a more in-depth details on what exactly was nerfed and/or buffed we suggest to check out the latest patch notes.

    Please note that jobs will currently be monitored heavily and changes might be made without mentioning.
     
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