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CosmicNightHawk

Moderator
Staff member
#1
Hi everybody! Because the forums has a character limit, each guide must be on a separate thread. The format will stay the same and this message will be temporary, but that is the reason this is here now. Now, look below for this new guide!
Blacksmith
Start up cost: ★★★★ Very Expensive
Interactivity: ★★★ Average Difficulty
Popularity: ★ Very Unpopular

Profit: ★★★★ Moderately Profitable
Blacksmith is the greatest example on the server of getting what you put into it. How efficient you are at using blacksmith will completely depend on your willingness to put in the time for each of its aspects. So, lets get jump into the heat of smithing.
A Blacksmith's source of income is from the smelting of iron and gold ore, and crafting of iron and diamond tools/armor. Sounds simple enough, because the actual job itself is! Making this job efficient is another beast that we will get into later.
At level 25 Blacksmiths receive /Disenchant. This command removes all enchantments from the item its used on. However, it DOES NOT return these enchantments in the form of books. At first glance this seems nearly pointless, as why would you ever want to remove enchantments from an item? Well, as it turns out, its one way of saving on materials to re-enchant items. Say you get a Silk Touch 1 Pickaxe from a level 30 enchantment. If you are short of diamonds you wont want to spend more, so instead you can disenchant it and then try your luck again! "But Night, this is useless for making money". This is not true, because if you are wanting to set up an enchantment shop with fully enchanted tools, you are going to need to re-roll a lot to make sure you aren't wasting any material to fill your shop. This command is the greatest asset to a blacksmith wanting to run an enchantment shop

At level 50 Blacksmiths receive 100% Arcane Forging. This is an mcmmo perk that allows repair of items on an iron block WITHOUT breaking the name or losing enchantments. This essentially functions as the Repair Gems, however all it costs you is a few diamonds rather than a more expensive voting reward. This will save you quite a bit of money over time and is just overall a great mcmmo perk to have

At level 75 Blacksmiths receive No EXP loss on death. This is a great perk overall to save all that EXP you want for rune stones or perhaps that enchantment shop. Why do blacksmiths hate this as a perk? The answer is simple, Lord rank. By this point you will have accumulated many millions off the job alone, and presumably have been ranking up as you go. In comparison, lord rank costs 750k, much less than what you would have already made off the job at this point. Its a great perk, but you will most likely already have it way before this point in the job
Before going into grinding the job itself, you will want high Salvage and Smelting Levels. These two stats are mcmmo child stats. What is a child stat? They are stats in mcmmo only achievable by leveling 2 different stats. For Salvage, you will want to level Repair and Acrobatics (Ill explain why later). For Smelting, you will want to level Repair and Mining. Get both of these stats to level 1000 if you want to see maximum efficiency

You will also want to invest in a Fortune V Pickaxe. For those unfamiliar, this level of fortune is only obtainable from relics that you receive from relic crystals. In particular, the pickaxes that have this trait are the Glyphs Pickaxe, Aerondight Pickaxe, Kayran Chisel, and Tier 3 Manticore Chisel. The only difference between these pickaxes to a Blacksmith are the efficiency and cost of each one. the Manticore Chisel is currently the only pickaxe capable of instantly breaking ore, but is also the most expensive option. Go for the least expensive option first, and work your way up to a Manticore if you choose

Having a shop will greatly increase your ore count. You are going to need ore one way or another, shops will increase how much ore you will always have on hand. Ore prices tend to fluctuate, so check out others prices for ore and go for similar costs, whether you go cheaper or more costly depends on you.

Semi auto smelters will make smelting less tedious. This also is up to personal preference. The trade off for semi auto smelters in blacksmithing is more obvious here than with cook or artist. The Smelting stat increases EXP count, but if you are not the one pulling the cooked goods out you will not receive any EXP. It is a significant amount gained, so decide whether or not you want speed or rune stones/enchantments with smelter setups
To quickly level acrobatics, you are going to need a lot of patience and falling. "But Night, the Mcmmo wiki shows that you need fishing and repair to level up salvage" and yes that is true. But on this server, due to the exploitable nature of fishing, it has been changed to acrobatics. Essentially, you will want a stair case like setup as large as possible and a set home at the very top to fall and purposely take fall damage. Mcmmo tracks teleports for around 10 seconds, so each time you go back home to this acrobatics farm make sure to wait a few seconds. Mcmmo also will not reward acrobatics EXP if the fall is too large. The exact number of blocks you need to fall is based upon your actual gear and if you have feather falling boots (This will be eventually updated when im aware of a very efficient setup for acrobatics farming)

To quickly level repair, you will need cactus or a magma block, a regeneration beacon, lots of high healing food like steak or mutton, a mcmmo repair anvil (Iron Block), two sets of diamond armor, and lots of diamonds. This can be replicated with iron instead but it is nowhere near as fast. Make sure the diamond armor is un-enchanted. Stand on your block of choice and wear the armor down to near broken. During this eat and let the regen beacon heal you up to keep you from death. once the armor is nearly broken, switch to fully repaired diamond armor (also un-enchanted) and repair the now nearly broken armor. You wont have to worry about arcane forging since the armor is not enchanted, and you will quickly see how many levels you will get in even just one hour of the method

To quickly level Mining, just mine. There is no shortcut for this, you will need to just spend alot of time mining to level it. Ores however will give you more EXP than stone

(Note, if you have skill gems or /redeem coins, you can speed up progress on each of these stats)
Now that you have everything you need (see recommended) Lets go into how this job works.

Smelting is easy enough, just stick the ore in the furnace and get what comes out. This is where that Smelting stat comes into play. Smelting has a chance to double smelt, and if you are at level 1000, you will have a 100% chance to get double the ingots from what you smelt, as well as boosting fuel efficiency. What that means is stuff like coal and blaze rods will last much longer than they normally do, saving money on fuel cost or saving time on grinding fuel
[Note, if you do not need the gold, sell it to cooks or others for nice profit]

Break the diamond ore with your Fortune V Pickaxe. Regardless whether you are buying, or mining for this precious ore, break it with your pickaxe. This is mainly important for those buying diamond ore, as you will be able to gain a fair amount of diamonds per stack of ore. On average you will get 3 diamonds per ore with Fortune V, or 3 Stacks of diamond per stack of ore. This normally is cheaper than buying market value diamond blocks

Craft Chest Plates and salvage them. You will only make money and EXP off Iron and Diamond items. The best method to do this is by filling your inventory as seen below, then crafting using 8 stacks at a time. Next, as soon as you craft one chest plate, toss it on the ground near a salvaging anvil (Gold Block) and keep going until you have crafted 64 chest plates. Entity clear ignores armor, so you can do this without worry. Once all have been crafted, salvage every single chest plate. If you have level 1000 Salvage, you will get 4 material back each salvage. This essentially doubles the amount of resources you actually have making you more money. because your inventory is full, and all of the chest plates are on one spot near the salvage anvil, you can just spam salvage until the stack runs dry. Rince and repeat until you have exhausted all materials
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Miner is an excellent pair to blacksmith to save money on ore. Because miner normally makes most of their money by selling to blacksmiths, you are now your own seller. You are not only making money off mining the ore, you are making money by using it, and can sell the other miscellaneous ore that you don't need (See guide on Miner)

Cook is a good pair to use the furnaces while you are crafting. This is only boosted if you are using a semi smelter setup already, getting more profit during time your furnaces normally wont fine use. While you can smelt ore while crafting, you will often exhaust ore faster than you obtain it. You will also be able to use gold that would be normally sold to other cooks (See guide on Cook)

Once you hit earl rank, you have access to 3 jobs. If you want to be completely self sufficient, having all 3 of these jobs will provide large amounts of self sufficiency. Getting iron and diamond for blacksmith, gold for cook, and fuel for both will in the long run save you large amounts of money. Its still recommended to use shops to get more ore as you wont want to mine all of the time, or perhaps want to have potato and hay shops nearby for cook
 
#2
I'd like to point that that (at least in the early levels) hoes give roughly the same money and exp per material than chestplates, however they require sticks to make. The main advantage is that they return 50% of the material when salvaged at any level, thus they are good when your mcmmos aren't yet maxed.
 
#3
I'd like to point that that (at least in the early levels) hoes give roughly the same money and exp per material than chestplates, however they require sticks to make. The main advantage is that they return 50% of the material when salvaged at any level, thus they are good when your mcmmos aren't yet maxed.
Swords work best for that purpose :)
 

CosmicNightHawk

Moderator
Staff member
#4
I'd like to point that that (at least in the early levels) hoes give roughly the same money and exp per material than chestplates, however they require sticks to make. The main advantage is that they return 50% of the material when salvaged at any level, thus they are good when your mcmmos aren't yet maxed.
i do actually disagree with this. While yes before salvage lvl 50 it does provide the same xp gain, it will take you MUCH longer to make any progress leveling blacksmith, as when i started blacksmith i began with swords. Even though it saved much more material, it also took much more time, time that could have been better spent collecting more resources to blacksmith
 

CosmicNightHawk

Moderator
Staff member
#5
i do actually disagree with this. While yes before salvage lvl 50 it does provide the same xp gain, it will take you MUCH longer to make any progress leveling blacksmith, as when i started blacksmith i began with swords. Even though it saved much more material, it also took much more time, time that could have been better spent collecting more resources to blacksmith
typo, before 50% salvage